81. 3D game development with Microsoft Silverlight
Author: / Gast?�n C. Hillar
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Silverlight (Electronic resource),Computer games--Programming,Three-dimensional display systems.
Classification :
QA
,
76
.
76
,.
C672
,
H55
,
2009eb


82. 3D game engine programming
Author: Zerbst, Stefan.
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: ، Computer games- Programming,، DirectX
Classification :
QA
76
.
76
.
C672
Z47
2004


83. 3D game engine programming
Author: Stefan Zerbst with Oliver Düvel.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: DirectX.,Computer games-- Programming.

84. 3D game engine programming
Author: / Stefan Zerbst with Oliver Deuvel
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: DirectX.,Computer games--Programming
Classification :
QA
,
76
.
76
,.
C672
,
Z47
,
2004


85. 3D game engine programming
Author: Stefan Zerbst with Oliver Düvel.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: DirectX.,Computer games-- Programming.

86. 3D game programming all in on
Author: / Kenneth C. Finney
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics.
Classification :
QA
,
76
.
76
,.
C672
,
F56
,
2004eb


87. 3D game programming all in one
Author: / Kenneth C. Finney
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
F56
2004


88. 3D game programming all in one /
Author: Kenneth C. Finney.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
2004eb


89. 3D game textures /
Author: Luke Ahearn.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.
Classification :
QA76
.
76
.
C672
A42154
2006


90. 3D math primer for graphics and game development
Author: / Fletcher Dunn and Ian Parberry
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer graphics.,Computer games--Programming,Computer science--Mathematics
Classification :
T
,
385
,.
D875
,
2002


91. 3D math primer for graphics and game development /
Author: Fletcher Dunn and Ian Parberry
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer graphics,Computer science-- Mathematics
Classification :
T385
.
D875
2002


92. 3D math primer for graphics and game development
Author: / Fletcher Dunn, Ian Parberry.
Library: Library of College of Science University of Tehran (Tehran)
Subject: Computer games, Computer graphics,Computer science, -- Programming, -- Mathematics,a04,a05,a07
Classification :
T385
.
D875
2011


93. 3D math primer for graphics and game development
Author: / Fletcher Dunn and Ian Parberry
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer graphics,Computer games- Programming,Computer science- Mathematics
Classification :
T385
.
D875
2002


94. 3D math primer for graphics and game development
Author: / Fletcher Dunn and Ian Parberry
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer graphics,Computer games- Programming,Computer science- Mathematics
Classification :
T385
.
D875
2002


95. 3D math primer for graphics and game development
Author: Fletcher Dunn, Ian Parberry
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer graphics,Computer science-- Mathematics,Three-dimensional display systems-- Mathematics
Classification :
T385
.
D875
2012


96. 3D math primer for graphics and game development
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer graphics ; Computer games ; Programming ; Computer science ; Mathematics ;

97. 3D math primer for graphics and game development [electronic resource]
Author: / Fletcher Dunn and Ian Parberry
Library: Imam Reza International University library and information center (Khorasan Razavi)
Subject: Computer graphics,Computer games--Programming,Computer science--Mathematics
Classification :
EB
,
T385
.
D875
2002

98. Data structures for game programmers /
Author: Ron Penton
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Data structures (Computer science)

99. David Perry on game design :
Author: David Perry and Rusel DeMaria.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
P477
2009eb


100. Designing immersive video games using 3DUI technologies :
Author: Arun K. Kulshreshth, Joseph J. LaViola Jr.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Games development & programming.,Graphics programming.,User interface design & usability.
Classification :
QA76
.
76
.
C672

